vlarg wrote:
It isn't free.
Every single subscriber pays them $15 a month. That's far, far, far more than it takes to cover operational costs. Buyable trinkets and accessories are incidental, cleverly planned cash grabs with a demographic that desires them even though they have no meaningful impact on the game. What characters look like is part and parcel to the basic gameplay experience.
Lionhearte wrote:
I don't think they're making that much, after all, with each new person playing, it may be $15 extra a month (and the actual game fee, whatever expansion they buy), but that's just another person on the server load.15$/12€ x 10mil users per month
+40$/24€ x users buying the expansion
+10$/€ per user that buys a non-combat pet from the Blizz-store
+20$/€ per user that buy a Celestial Steed from the Blizz-store
-? Employes fee
-? Maintence fee
-? stuff
= i just don't what to know what the imcome is.
raddae wrote:
Well I'm guessing/hoping that they won't touch the character texture maps since they have so many textures for clothing and armor textures that are specifically made for the texture maps used by all the character models, it'd be crazy to have to redo all of them. Plus I'd be pretty mad if they did cuz of all the editing that I've done to my game.I hardly doubt they will, have you seen how much they re-use Animations skeletons?
Sabers, Cats, Wyvern mounts, Alliance guild
mount all use the same
same goes for
undead male and Skeleton,
Vrykul male, and Northrend skeleton
and for mapping
new Goblins and old Goblins; no change for the body atleast
Dryad and Crystal Dryad are overall the same
Satyr and Crystal Satyr are also overall the same
there are more then which i have listed above, also i don't remeber all right now...
but if you dig into model viewer and start looking you might either be surpriced or just shake your
head to the amount
Also every character skins was base of 256x256 x256 colors
after wrath of the lichking the base is 256x256 x256 colors or 512x512 x256 colors
and yes, Blizz can improve much with just multi-layers and with a higher color limit
they can even improve the model without changing the mapping or only change it a tiny bit
I hope they atleast increase the color limit
anda change of the 50/50 mirror way of textures one day, would just be too good to be true... but i guess it's what you fear
(for exemple if i wanted a tattor or something it my on characters arm, the other arm would be mirrored alike, because if the mirror they made with...)
But if you already re-did most of your work already and then it turns out the client just ignores them
would't that atleast drive you mad, just tell us when you want to join our club.
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