Acids wrote:
So how do you do it the long way? As im on a pre wotlk private server (Can't be assed to buy the addon im not gonna play it) and most patches, programs have been updated beyond what i have, figured i'll try it myself. Is it to do with the mesh or texture or completely standalone..and packed into the mpq? or something? lol
[Edit] Ok so environment maps? forgot to take in earlier posts....To blender tutorials i guess.
It's all in the mesh. Each mesh contains a list of textures to use. The tool adds another texture to the mesh's internal lists and gives it the flags that tell the engine to use it as an environment map. So, I think the "long way" is to use my tool or write your own, heh.
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