yukii wrote:
i have never tested it in model viewer. (yet there havent been any black faced
npc or player in game.)
so maybe you could get your facts straight before trying to act like some smart ass....Oh, that was the only place i saw it happening, so i bet you had seen it there aswell...
i proberly should had added: "For testing textures". as that was what i ment... <.<;
Wokzor wrote:
None of my belves are using any of the skin tones that are affected by this mod. Darn.you can replace the textures with another color tone
For example lets say you want use skin 06 for you bloodelf which have skin color 04
you go to the Art.MPQ:\Character\Bloodelf\Female\*
and extract every every face texture off BloodelfFemaleFaceLower#_06 and BloodelfFemaleFaceUpper#_06
(# is the face texture number, for said Face color tone which is the Second number showed with Yellow)
Rename the the Skin-tone number from 06 to 04
also grap the Nude Skin files and rename them from 06 to 04 just like the face textures
When this is done, place the Files in a Folder you create in your wow Data folder call it patch-X.MPQ
and add the following Folder Structure to it: Character\Bloodelf\Female\ and drop the files here and start wow
if it doesn't work you might need to move your other Custom MPQ's out of the data folder and test it agian
(i don't know the Priority beteween MPQ's and their folder cussins...)
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