hero001 wrote:
n/a messed up lols
my C++ fails me heeh..
can I assume with each new patch all relevant caches get a file, even if they contain 1kb ?
because I apparently loaded textures out of patch-enGB-13205.MPQ or patch-base-13205.MPQ
The exe therefore must create a corresponding cache file if there is an update some place.
Anyone know if they allow modded unit models in sc2 ?
on a side note, in a year blizzard will have asimulated your hard drive filling it to capacity with 1kb files that tease you with the lost potential of giant titties...
Um...What?
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Just trying to keep busy, and get figure out blender >.<