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Posted: Wed Nov 24, 2010 2:57 pm 
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Thanks man you're golden, but I have a problem, the model is working but I don't get the skin to work, I copied the files as you describe, ran wow, then ran the injector and then logged in.



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Posted: Mon Nov 29, 2010 3:31 pm 
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Well here are some screen shots of my blood elf nakie hehe yeah im a perv lol. And no these screen shots are not from a private server and they are up to date with the current cata patch.

These two were taken with calendar up so you can see it's not a old photo or anything.
http://www.mediafire.com/?t9n1pubj6o5328p

http://www.mediafire.com/?t7l06c8lbtvgu67

And these are some snaps from different views

http://www.mediafire.com/?f9vev6m0b31i29h http://www.mediafire.com/?ffr94iivzahmacr http://www.mediafire.com/?vaz8pwxk068rkip

http://www.mediafire.com/?g543j7tdmcwurcy http://www.mediafire.com/?kd1w6h4d4xlf40c http://www.mediafire.com/?nnnq17yug9wh211

http://www.mediafire.com/?5yp0kwchiu2d1rm

Hope you all like Re: Hey I got Dyable's Blood Elf Mod working \0/


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Posted: Wed Dec 01, 2010 12:27 pm 
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Ah ok, I thought the MPQ in the first post included the nude skins.



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Posted: Fri Dec 03, 2010 2:43 am 
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caboom wrote:
Thanks man you're golden, but I have a problem, the model is working but I don't get the skin to work, I copied the files as you describe, ran wow, then ran the injector and then logged in.

The skin will only work if you remove all your gear. As in, your character is only naked under your gear. Or do you mean that you still see the bikini? That shouldn't be happening if you didn't change anything in his patch oO.


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Posted: Sat Dec 04, 2010 9:17 pm 
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Only problem I've found so far is that my hunter takes forever (like 5+ seconds) to lay any traps. I don't need to stay in place for all 5 seconds but if I don't then she just kind of slides around on her knees instead of running. Not a big deal though. Game doesn't crash =).



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Posted: Sun Dec 05, 2010 6:09 am 
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Ice101V wrote:
So you do need win 7 for the injector to work right?

Vista works too.


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Posted: Sun Dec 05, 2010 1:01 pm 
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There's a M2->MS3D converter (Milkshape), Max Scripts and the like, but exporting is right out.



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Posted: Mon Dec 13, 2010 2:37 pm 
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looks like i will be waiting some more



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Posted: Wed Dec 15, 2010 8:20 pm 
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Fellshadow wrote:
I'm in the process of trying to figure out how to get m2 files open in Maya.
Once I figure that out, maybe I can do something. (I'm better with Maya than Blender)

http://chumbalum.swissquake.ch/ms3d/download.html this program cand open and save a big list of files, including maya ones, hope it helps.
http://www.wowmodelviewer.org/index.php ... info&id=15 and you could probably use that to open an m2 file into a max file and then with the upper program make it into a maya file.


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Posted: Thu Dec 16, 2010 2:19 am 
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kimict wrote:
Can one of you include a screenshot?

If it works it will look like the bigger version here but no heels...

http://www.iimmgg.com/image/28275413d7c ... 5a053889d5

~~~~~~~~~~~~

Btw, why is the soundcahe file 15megs but the MPQ file is 2megs. Aren't they both the same thing?

~~~~~~~~~~~~

yet another edit:

Got it to load up fine. Going to level my belf a bit and see if there are any crashes. Would have preferred the 'big' version since bigger is humongous by an realistic standards but either is still way more fun than the default. Many thanks!

(((Just tried most of the basic /emotes and no problems so far!!!)))


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