nightshrike wrote: Sadly it still needs patch P otherwise you just have a dagger stabbed through your crotch *Ouch!*
but i do have 1 question, i've been modding using Redaxle's M2mod tool and blender, is there any chance you could explain how to move the sheathing point and make the weapon scale bigger? if even possible in blender so i can make it work with my body mod ^^
Gah yeah I meant to say U not P.
As for Blender, I don't know, I've never used it. I used Glitchy's Model Edit Studio to change the sheath point and scale. You can find out about that program at MMOwned.
my only gripe about these patches is they can't be used while actually running about killing stuff, it's disheartening when my lowbie hunter takes off her penis to hit a mana wyrm with it <.< i dont know much about model edits myself but if you need something to edit the shape of perhaps you can use the bottom part of the tabard? _________________
I wonder if fishing poles have their own attachment point for attaching to character's backs. If so, that might be a preferable alternative to the dagger sheath point as there are generally fewer people running around with fishing poles, and everyone can use them. Just an idea. _________________ Skins: Links:
I'v tried everything I know how to, including extracting the .avi file as well as changing it to several other types of video files and it still either won't play or only plays as an audio file. I'm have no idea what else could be done, Any suggestions?
Could anyone post a .ini for trollpaxtons tool that has already been edited to attach the penis model to another model so that I can just change the input/output addresses to make 'em relevant.
I can't seem to get it working and have no experience with this sort of thing. Put in everything TP said and get no output files, I'm at a loss as to why and it'd be easiest to see a working .ini file first hand
Are you guys extracting the .avi file from a program or is it just directly off the Download link? _________________ By reading this, You have given me brief control over your mind...
I'm an active WoW player looking for interaction! ERP, or RP, I don't care which, If I'm not raiding I'm up for some fun (^_^)-b
[Note: The penis model (at least for the blood elf) has kind of borked normals. A fast way to check normals is to use WMV's "Use True Lighting" option and move the character around. If the normals are wrong it will be pretty obvious.]
After much wailing and gnashing of teeth I managed to get my tool to attach a model to another model. As is always the case with my jury-rigged tool, there are conditions. First condition: the incoming model must have one geoset only, and it probably can't have bones or animations or anything. Second condition: the only way I could get it rigged properly is by making it take all the rigging information from another geoset. In the case of penises that's probably fine, as the belt geoset (id=1802) is perfect.
The attached model will be in a new geoset with an ID you specify. This could be handy because you can customize when it is shown somewhat. Unlike before, it's not a weapon or whatever, it's actually a part of the model. You can make it on all the time, or you can only make it draw when you're not wearing a dress, or you can get tricky (like I did with my skirt pack) and only make it come on when you wear wierd armor or something.
Sorry if I sound rude but I'm not going to post any models. I've already spent about a dozen hours on this and I don't want to deal with it anymore. Here is the latest build of my tool, though: the new options are down at the bottom (don't forget to enable bAttachModel, too).
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