Nude mod https://nudemod.com/ |
|
Skining problems https://nudemod.com/skining-problems-t1675.html |
Page 1 of 1 |
Author: | Lemartes [ Tue Oct 16, 2012 2:03 am ] |
Post subject: | Skining problems |
I want to create my own skins for WoW characters. I have read almost every thread on this subject but nobody seems to be having the issue I am having or if they have they found a way to fix it an have not posted about it. There is a Skin made by another I an trying to mod because it has hard lines when displayed in game. 1st) I open the mpq with MPQEditor and extract the .blp. 2nd) I change the .blp to a .png using WoW Image Converter v0.5. 3rd) I edit the .png with GIMP and export it as a .png with default values. (I think I am doing something wrong in this stage.) 4th) I change the newly edited .png back into a .blp using WoW Image Converter v0.5. 5th) I open the mpq where I got the .blp from in the 1st place an replace it with the newly edited one. 6th) I open WoW to see the new file and soon as I try view it WoW crashes. This is presented to me- ERROR #134 (0x85100086) Fatal Condition Failed to read file Character\BloodElf\Female\BloodElfFemaleSkin00_08.blp. Nobody else seems to be having this problem. I would really like to start making skins but until I can figure out why non of my modded skins work. Then making skins for this game is not worth my time. I never had this problem when I made skins for other games. I don't know why we can't just have the programs Blizzard uses. When UnReal Tournament hit the shelf they packaged all that with the game. |
Page 1 of 1 | All times are UTC [ DST ] |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |