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 Post subject: Mod manager
Posted: Tue Oct 19, 2010 1:38 am 
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Joined: Fri Dec 24, 2010 5:15 am
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I was thinking about making a mod manager for WoW since I can't seem to find one. If one does exist though, please tell. :3
Reason I'm posting this here is to see how many people would be interested. If I'm not the only one, I would make the program more user friendly (programs I write for myself are always really user unfriendly and are made just for one purpose and one person).
Would also like some tips on what to have in this program.

Edit:
This is made mostly for me since I didn't like having a text file around all the time to record my changes.
Note: All MPQ files must be in the format "patch-#.MPQ" or "patch-#.DISABLED.MPQ" for it to be able to use it.
Things this thing can do:
Enable/Disable MPQs
Change the priority of an MPQ
Custom name/description of an MPQ

To do list:
Add new MPQs
Remove MPQs
The listbox doesn't reflect the load priority.
If you up a priority of a file from A, or down from 9, it won't work.

http://www.mediafire.com/?xc2ske9sezwg4p9

Questions? Comments? Bugs?

Last edited by on Wed Sep 22, 2010 1:38 pm, edited 1 time in total.


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 Post subject: Re Mod manager
Posted: Tue Oct 19, 2010 1:38 am 
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Joined: Tue Oct 19, 2010 12:40 am
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Delete the config.
Also, this mod manager is obsolete since patch 4.0.1 or .3, don't remember which.
Because of the new method needed to use custom MPQs, I doubt I will update this.


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 Post subject: Re Mod manager
Posted: Thu Oct 21, 2010 5:21 am 
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Does the Cata client change how MPQ's are loaded?
If so, how has it changed?
And if you can, could you change the title to "MPQ Manager" ? :3


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 Post subject: Re Mod manager
Posted: Fri Oct 22, 2010 10:28 am 
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Yay me!
Got a working MPQ Manager.
I'll upload it later, going to make sure everything works properly first.

Edit: Almost done. All that's left is to update the names in the program. I'll do that later, sleepy.


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 Post subject: Re Mod manager
Posted: Tue Oct 26, 2010 9:46 am 
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Uploaded it.
It's pretty awkward at the moment so I don't think many people will use it.


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 Post subject: Re Mod manager
Posted: Thu Oct 28, 2010 4:33 pm 
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I'm talking about a mod manager for mods found on sites like this (custom models, skins, etc).



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 Post subject: Re Mod manager
Posted: Mon Nov 08, 2010 10:44 pm 
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Joined: Mon Nov 01, 2010 7:36 pm
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Update it Re: Mod manager Itw awesome



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 Post subject: Re Mod manager
Posted: Thu Nov 11, 2010 1:08 pm 
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Joined: Tue Nov 09, 2010 6:38 pm
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I might just do that now...
I mainly made this to ease the process of quickly enabling/disabling MPQs since I was trying out alot of different MPQs. ^^

Edit: I started to work on it again and I scrapped the old version since I didn't like the code... Yeah... Hopefully, the new version will be a little bit better (and prettier code).


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 Post subject: Re Mod manager
Posted: Sat Nov 13, 2010 4:34 pm 
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I was thinking about having it like that. When I'm in the mood to program, I'll make an update for this.
It'll probably be over the weekend or next week. I have little time right now because of work and school.


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 Post subject: Re Mod manager
Posted: Thu Nov 18, 2010 7:33 pm 
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Joined: Mon Oct 18, 2010 7:52 am
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lightspeed wrote:
Yay me!
Got a working MPQ Manager.
I'll upload it later, going to make sure everything works properly first.Sounds good

Also if the MPQ Manangar can read a file or two from the MPQ it would be posible for the Creator to add a Discription for he's/her's MPQ


tancients wrote:
Well, if nothing is able to be done in the end (after a month or two of it being live I'd guess) at least the last reason I still play the game will be gone.I have ben aware for quite since the Closed beta if the back door would still be closed and no-one forced it up, that a rather large group of poeple will leave the game, of those who do not do already due to the major class changes...

If it issn't the chains and locks on the client, it's sertanly is what blizz have done to Pve rogues which can make my leave
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