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PostPosted: Wed Feb 09, 2011 9:17 am 
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Joined: Fri Oct 15, 2010 8:35 am
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I'm not sure exactly what you are saying. There are many steps that can be called importing and exporting. If I remember correctly the steps are:

1) Using my tool, "export" obj: inputFile & outputObjFile
2) Using your 3d tool, "import" obj, edit it, and "export" edited obj.
3) Using my tool again, "import" the obj and "export" new m2: inputFile, inputObjFile, and outputFile.


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PostPosted: Wed Feb 09, 2011 12:25 pm 
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Joined: Tue Nov 02, 2010 4:10 pm
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Here is a build with some new stuff for attachments:

http://www.mediafire.com/?rkfzzxqzx2o

- Two new print options, BONES and ATTACHMENTS.
- New operation bAlterAttachments.
- If above is true, set attachIndex1 and attachBone1 (see end of ini).
_________________
Skins:
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PostPosted: Wed Feb 09, 2011 2:22 pm 
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Joined: Mon Nov 29, 2010 12:49 pm
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Trollpaxton wrote:
I'm working on a V2->V3 converter and have what seems to be a working, V3 version of Densetsu's Night Elf model. It would be great if some people could try it out and let me know if they have any problems with it.

Awesome work! Extracted female directory, imported into an mpq of my own, started wow and yes it works quite well! thankyou...!


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PostPosted: Tue Jan 24, 2017 1:51 am 
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Joined: Mon Aug 05, 2013 4:59 pm
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can somone make a vid of a how to do step by stem model edit im not sure what to do as ive never done it before


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