I'm asking this question here because I think if I asked it anywhere else I'd get flamed off the board. I was watching some Youtube videos of Tomb Raider: Underworld and discovered, to my complete shock, that some people have very exaggerated breast physics in their games. I've played both the 360 and the PC versions of Underworld and the breast physics I have seen have been minimal; in fact, most of the time you can't even see them. What I'm wondering is, how did these people get such amplified breast physics in their games? Yes, I'll admit I love to watch boobies bounce, but that's not the main point here. I'm wondering if there is something wrong or different about the versions of the game I have played. Maybe the breast physics were toned down for the U.S. release? Maybe people are hacking the physics system in the game?
Do any of you know anything about this?