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Bridgetbart
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Posted: Tue Jan 04, 2011 1:40 am |
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Gamer Lv:0 Exp:5% |
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Joined: Tue Nov 23, 2010 7:06 pm Posts: 6
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so unless stipulated, the models are prior to 4.01... since there are new anim files in art.mpq pretty much across the board. Would need to take anim from oldworld for all models unless specifically listed ? just posting the new file structure seems a bit missleading if you#re not also going to post the correct anim files too ? or at least state to use this edit you#ll have to extract the oldworld anim files....
bit lost since most patches marked 4.01 compatible only have skin and m2...
did i miss some logic along the way ?
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Happy Monster's News
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OceaNiCaSakuragi
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Posted: Wed Jan 19, 2011 11:23 am |
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Gamer Lv:0 Exp:5% |
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Joined: Sat Oct 16, 2010 10:01 pm Posts: 5
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jackdaws, if the game isn't crashing, then in that particular case it's more likely that the skin files don't match with the m2. make sure you use the right skins. _________________ Want to work on a game? I am looking for volunteer Blender 2.5 artists and animators to work on characters and environments. Message me for more details.
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