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Posted: Wed Nov 17, 2010 1:15 am 
Gamer Lv:0 Exp:5%
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Joined: Tue Oct 19, 2010 9:51 pm
Posts: 6
I was browsing MMOwned today and found this thread that said that if you make a folder named "patch-X.MPQ" and place the raw files in there it would surprisingly work as intended !
I've tried it and I can confirm that it works :>


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Posted: Wed Nov 17, 2010 1:15 am 
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Joined: Tue Oct 19, 2010 2:25 am
Posts: 7

So now that the mystery of character models has been solved, anyone figure out a way make enUS (regional patches) work? Trying to get my 3.5 item hider patches and gender swap enUS patches to work with no luck so far.



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Posted: Sat Dec 04, 2010 11:52 pm 
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Joined: Wed Oct 27, 2010 12:16 pm
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marshallk358 wrote:
So now that the mystery of character models has been solved, anyone figure out a way make enUS (regional patches) work? Trying to get my 3.5 item hider patches and gender swap enUS patches to work with no luck so far.
Same way... name it patch-enUS-x.MPQ.. and it should work.


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Posted: Sun Dec 05, 2010 12:09 am 
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Joined: Sat Dec 04, 2010 11:11 pm
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BLUBBER511 wrote:
Hey Guys,

Finally I've found a way to use my Model Edits again.

You just have to extract your MPQ's into a folder named "patch-Z.MPQ" into your Data folder.
And then it worked
Ugh, im not realy Impressed by that Action...
I have seen such happen before..., and i might had ben it's reason for one if such's removal.
_________________
Re: Patches works for 4.0.1 !
[


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Posted: Sun Dec 05, 2010 9:34 pm 
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Joined: Sun Dec 05, 2010 8:36 pm
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Obviously he took it from here and even misunderstood it stating that you need to name it patch-z with the letter "z". Just to get that precious fictional +rep they all whack off to.

Someone remembering their mmowned account name go set him in place.


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Posted: Mon Dec 20, 2010 6:45 pm 
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Joined: Wed Oct 27, 2010 7:08 am
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Hookman already figured this out 11 hours ago.



I'm betting someone from MMOwned read it from here and shared it there as his discovery.



EDIT: I've found the thread in question:
http://www.mmowned.com/forums/world-of- ... 0-1-a.html
Looks like it was posted 5 hours ago, 6 hours after Hookman discovered the workaround. And this other guy is taking all the credit for it. Pretty lame


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