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Posted: Sat May 29, 2010 3:50 am 
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Thanks you two.

It will add to the occasion at times.


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Posted: Tue Jun 01, 2010 1:49 am 
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Here again the side of the modders ........
Http://www.sureai.de/
have already tinkered w mods ....


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Posted: Wed Jun 02, 2010 11:22 pm 
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To all.

Thanks for your time tips.
Did so the troll killed me, you play through, the cave also, any order, the rats were killed to a Deppen help his helmet again with soap from his pear get to, and show the guard a service, then access the magicians to, and the rest has to be approved also.

So who to slay the troll, you should not read the note that the Troll is afraid the fire, then this quest is also gone.

The story I find quite successful so far, that is what I have seen up to now, just as already mentioned, the NPCs and chars are grottenhasslich.



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Posted: Sun Jun 06, 2010 12:53 pm 
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@ Nude Mod, if you require a gutaussehnden char creirst, please let me know. Even if you have a nude patch. For both me is missing right now in the game.

@ All What I bring the learning points?

I think today I come, unfortunately nciht more to play, because I prepare for the next two days still a lot needs to properly afterwards but was then just stop for dananch (=


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Posted: Mon Jun 07, 2010 1:51 pm 
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HI moder.

These learning points are so much like in Gothic 3
You gain at level rise of learning points, which you can then use for trainers to develop certain abilities.

As for the patches, it heiut on the official website that most if not all, are not more mods for Oblivion, since they hold for Oblivion have been made and not for Nehrim.

This way the Oblivion mods are not compatible with Nehrim. Duch times when one works, then it is pure coincidence.


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Posted: Sat Jun 12, 2010 5:39 pm 
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Today is Patch 1.0.1.0 released

Download the patch
http://nehrim.de/dataDV.html

Patch Info







Bugfixes:
(FIX) in the fortress of Sildre you missed any quest update if you have abgehangt Kim.
(FIX) The slopes of the dialogue scene when visiting the mountain monastery has been fixed.
(FIX) Fixed 19-Clock-crash in Erothin.
(FIX) On the boat to the abbey Trin is disabled, players control only after the boat ride going.
(FIX) in a certain quest NPCs relevant Hollow no longer fall into the water (collision boxes).
(FIX) corpse of the Black Troll in the Schattenrufmine now referred to.
(FIX) Dauerlarm leaving the Schattenrufmine disabled.
(FIX) On the run from the Black Troll you will not zugespammt with message boxes.
(FIX) Fixed crash when RETURN to Schattenrufmine.
(FIX) Merzul now speak a safe at the end of the Schattenrufmine.
(FIX) Horses and donkeys are no longer amok (70 Aggression replaced by 5) run.

Note:
If a game has been corrupted by already (crash in a place where horses, donkeys have passed), it is not the patch cleaned automatically, but you just have to do it manually (in the console Enter, then go to the place bugged - thanks to tai tai is no longer crash - that open the console again, click the donkey, kill and then type in tai , so the AI is working again). Fortunately, the save game corruption was very rare.

Gameplay Modifications:
(GPL) spelling corrected.
(GPL) sold priest in Erothin teleport stones.
(GPL) Invisible steel leg braces are no longer invisible.
(GPL) The Schattenrufmine was hiding a torch.

Balancing Modifications:
(BAL) Racherfullte souls and minds similar to their Paralysezauber can not talk any more often.


Thanks


PS: A nude fix it ... I have already
Share With Soft has also been integrated into a new race ...


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Posted: Sun Jun 13, 2010 3:42 pm 
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Message:
PS: A nude fix it ... I have already
Share With Soft has also been integrated into a new race ...


Can you send the nude patch eventuele so that we can download it too?
What is the land for a new breed? Does the character, then good? Man has probably all play nocheinaml dungeon, right?

Thanks for the patch will it instalation time ...


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Posted: Thu Jun 17, 2010 12:10 am 
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Hi

At this nude patch I was also interested.
The I was able to integrate into its own sub-category of Oblivion.


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Posted: Tue Jun 22, 2010 3:33 am 
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Hi moder, and

Yes, sometimes these learning points:
The you need who do you want to go to a teacher to say:
Arcane, etc. Learning Athletics sword like.

I'm actually very far from Nerim only LP I have not yet seen with me, also there are LP - Bucher.
Since I got raufgeskillt all points, except for Arcane, because I've got no English name Darfur, I need these LPs not really.

To create nude patches, I had to install Oblivion twice on the hard disk, it is questionable whether this has been running really compatible. Even with the CS it does not work the way I was thinking this because of Nerim I think at the moment no real sub-files.



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Posted: Fri Jun 25, 2010 2:34 am 
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Hi,
I have unfortunately printed badly (again).

nude patch
I have integrated the nude patch of Oblivion, so the meshes and textures
from Roberts Male and Female HGEC (Only Imperial, what else has no sense).

New Breed
To Share Soft, is guilty of is dipped on how to mount a race. The race
itself is actually unintressant important is that we need, although an ESP file included
to be (like in Oblivion), which increases to at this time is very difficult and expensive

Posted by Dark Lady in share Soft-Forum




spoiler.



With a bit of trickery I have been able to include my race in Nehrim to fly, including their ability

As I proceeded.
- the Wyre bash directory in the Nehrim folder copied (the corresponding path is then: SureAI \ Nehrim \ Mopy)
- Wrye Bash from the Mopy directory under Nehrim start copies (double-click Wrye Bash Launcher.pyw)
- Esp the race in the Nehrim Data folder and enabled
- the Master file (in this case, the Oblivion.esm) of Esp by Nehrim.esm using Wrye Bash replaced
- all meshes and textures of the breed in the Nehrim Data folder copied
- the sound files Racial copies (after Nehrim \ Sound \ Voice \ Nehrim.esm) and renamed the name of the battle sounds, so they have the names of the sounds of the battle standard Nehrim races (as I have the template files from the unzipped Nehrim sound-BSA File made, which I had unpacked with BSA Commander) copies
- the OBSE files in the folder Nehrim
- the OBSE support via Wrye Bash enabled (on the GREEN boxes are shown on the left click below)
- Nehrim started about Wrye Bash (Oblivion on the black icon to the left click below)

download BSA Commander
http://www.tesnexus.com/downloads/file.php?id=3311


Finally, I still liked may mention that work well in Nehrim can Replacer
(there may be a few exceptions, you have to try it) because they do not need ESP file.
As for the faces that could is transmitted in Oblivion faces on his char.
Perhaps this is also in Nehrim ...

That's the first time, to what occurs to me again ...


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