I don't think the WMV exporter was designed to convert back into M2... If they didn't write a way to convert back into M2, then it's pretty much a one way conversion.
is a tool i wrote and what i've been using to make model edits for 3.0, but with the release of 4.0 M2Mod is out of date. I've been trying to bring it up to date for 4.0, but haven't been having much luck, and TBH it's low priority for me ATM because character model edits aren't loaded by the 4.0 client. However, 3.0 version M2s are still loaded by the 4.0 client, so if you have access to 3.0 source data for NPC models and doodads, then you can still put those edits into the 4.0 client. _________________ Want to work on a game? I am looking for volunteer Blender 2.5 artists and animators to work on characters and environments. Message me for more details.
Where did you get the 3DS, and how did you get the M2 into Blender? _________________ Want to work on a game? I am looking for volunteer Blender 2.5 artists and animators to work on characters and environments. Message me for more details.
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